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 Post subject: Ensidia Suspended 72 Hours for Lich King Exploit
PostPosted: Thu Feb 04, 2010 3:11 pm 

Joined: Wed Jan 07, 2009 9:31 am
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http://www.mmo-champion.com/index.php

At first glance it seems that Ensidia got royally fucked over by Blizzard. maybe more info will come to light but I'm just not sure how anyone could know how an untested fight worked enough to go, hey, this thing is bugged.

Perhaps they should have known ... I don't follow testing on the PTR closely. But it wasn't something super obvious like hey, he's not fighting back at all ... cool, let's get the world first. More like, this complicated fight mechanic doesn't work right (hi B-Team) and we're pissed the LK died so fast, so we're going to take it out on a guild.

the 72 hour suspension makes me laugh though ... wow, you really got them, they can take 3 days off during their raid lockout, OMFG they lost 6 frost badges!! Obviously losing the world first and loot sucked though.

*EDIT*
I knew they would be pissed. It looks like at least a Ensida guy is quitting over it. http://www.ensidia.com/muqq/blog/4078/

At least Furor gave Sony 14 days ... this guy gave Blizzard a week! LOL


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 Post subject: Re: Ensidia Suspended 72 Hours for Lich King Exploit
PostPosted: Thu Feb 04, 2010 8:13 pm 
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I can totally understand and support removing the ach and kill and loot but the suspension seems unwarranted considering they really couldn't have had any idea what was going on.

Also, the rogue that was using the saronite bombs uses them in every fight. It wasn't like he was just using them on lich king for the purpose of bugging the encounter.


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 Post subject: Re: Ensidia Suspended 72 Hours for Lich King Exploit
PostPosted: Thu Feb 04, 2010 9:57 pm 
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There's a decent quote I agree with posted to Ensidia's main page about this mess, I think it says it all.

"Obviously you knew there was a bug. Obviously you knew how to repeat that bug. You tanked him on the edge, which would be stupid unless you knew that the people taken away would be dropped right back down. You avoided doing millions of damage to the valkyrs, completely taking that aspect out of the fight. If you didn't tank LK on the edge, post the kill vid proving me wrong. If you didn't completely ignore the valkyr, post a vid proving me wrong. Don't pretend you didn't alter your strategy when you saw the bug. Don't pretend you are innocent. You would not have been banned if you weren't doing something that didn't trivialize part of the fight."

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 Post subject: Re: Ensidia Suspended 72 Hours for Lich King Exploit
PostPosted: Fri Feb 05, 2010 10:42 am 
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More info

Since the limited attempts system was announced for IC, most of the top guilds now require you to have an alt that is the same class/spec as your main. They used the last 3 months to gear these up in full togc25 loot and run them into attempt limited fights to learn mechanics. When the have this down, they hop on mains and drop the boss for a screen shot. This is evidenced by Ensidia's rogue having a second rogue in bis togc25/icc2d loot. Ensidia's alt group has pl'ed engineers to 410 for saronite bombs the day of the kill.

Also, does anyone think Paragon 1 shot arthas, a 4 phase fight with multiple unique mechanics, precise positioning, fast focused firing, and a room that wipes the raid if the one random person in it messes up?


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 Post subject: Re: Ensidia Suspended 72 Hours for Lich King Exploit
PostPosted: Fri Feb 05, 2010 10:43 am 

Joined: Wed Jan 07, 2009 9:31 am
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Yea, since i posted that more info has come out basically proving they knew something was wrong. Guilty as charged. Plus Mono told me Blood Legoin warned them about saronite bombs and not to use them.

That said, they do have a legitimate beef about bugged/untuned encounters. Blizzard waited to release arthas for what, 2 months after 3.3 and still couldn't release it unbugged? I also applaud them for mocking Tigole and Furor for their hypocrisy. They were the biggest ranters in the original EQ about untested, bugged, improperly tuned end game content. Now they work for a company doing the exact same thing.


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 Post subject: Re: Ensidia Suspended 72 Hours for Lich King Exploit
PostPosted: Fri Feb 05, 2010 10:46 am 

Joined: Wed Jan 07, 2009 9:31 am
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Monolithic wrote:
More info

Since the limited attempts system was announced for IC, most of the top guilds now require you to have an alt that is the same class/spec as your main. They used the last 3 months to gear these up in full togc25 loot and run them into attempt limited fights to learn mechanics. When the have this down, they hop on mains and drop the boss for a screen shot. This is evidenced by Ensidia's rogue having a second rogue in bis togc25/icc2d loot. Ensidia's alt group has pl'ed engineers to 410 for saronite bombs the day of the kill.

Also, does anyone think Paragon 1 shot arthas, a 4 phase fight with multiple unique mechanics, precise positioning, fast focused firing, and a room that wipes the raid if the one random person in it messes up?


I was wonder how the hell anyone could one shot something like that. I can't imagine having that kind of time. The whole limited attempts thing is bullshit really, and this just proves it. it doesn't slow down the hardcore guys but it does normal people playing theg game.


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 Post subject: Re: Ensidia Suspended 72 Hours for Lich King Exploit
PostPosted: Sat Feb 06, 2010 9:21 am 
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I still like the limited attempts structure. Just because some people play the game for a living doesn't mean the structure doesn't help separate guilds like ours from shitbag guilds that will pug and fail their way to victory. We know fewer and fewer guilds on our server will kill the lich king ever as a result of the limited attempts and that is a good thing to be fair.

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 Post subject: Re: Ensidia Suspended 72 Hours for Lich King Exploit
PostPosted: Sun Feb 07, 2010 12:48 pm 

Joined: Wed Jan 07, 2009 9:31 am
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Scraps I'd agree with you 100% if there wasn't this "buff" that was going to come into play making the zone more and more trivial as time goes by. Plus more and more attempts each week.

I just wish they'd make something epically hard that really meant something to accomplish and didn't worry if every moron on the server didn't get to kill it before the next expansion. If limited attempts comes into play with that, fine, but if they are going to keep moving the bar easier and easier as time goes by what's the point?


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 Post subject: Re: Ensidia Suspended 72 Hours for Lich King Exploit
PostPosted: Sun Feb 07, 2010 1:35 pm 
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I read that the "buff" is something like +5% damage, healing and health. This doesn't seem like it would overcome much more than a full tier of gear.

I think it's clear that this game is going to be about accessible content for all, with hardmodes and achievements for the skilled raid teams. That is the fact of this game from now on, I think. Oh and also only 25 mans get the good stuff like legendary weapons.

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 Post subject: Re: Ensidia Suspended 72 Hours for Lich King Exploit
PostPosted: Sun Feb 07, 2010 2:31 pm 
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The buff stacks up to 30% increases.


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 Post subject: Re: Ensidia Suspended 72 Hours for Lich King Exploit
PostPosted: Mon Feb 08, 2010 9:24 am 
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Monolithic wrote:
The buff stacks up to 30% increases.


Does this carry into Heroics?

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 Post subject: Re: Ensidia Suspended 72 Hours for Lich King Exploit
PostPosted: Mon Feb 08, 2010 1:25 pm 
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scraps wrote:
Monolithic wrote:
The buff stacks up to 30% increases.


Does this carry into Heroics?


Unknown.


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 Post subject: Re: Ensidia Suspended 72 Hours for Lich King Exploit
PostPosted: Tue Feb 09, 2010 10:28 am 

Joined: Wed Jan 07, 2009 9:31 am
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Goodbye limited attempts on Normal Mode .... this fucking B-Team changes their mind like politiians.

After each region's maintenance this week, raids will no longer lose attempts on wipes in Normal mode for Professor Putricide, Blood-Queen Lana'thel, Sindragosa, and the Lich King. There will still be limited attempts in Heroic mode.

We will continue to monitor developments in Icecrown Citadel in the future, especially since the Heroic difficulty has been unlocked by a significant number of raids.

Update Follow up time!

Q: If you extend your raid lockout this week, will you still lose attempts on Normal after the hotfix?
A: No.

Q: If you run completely out of attempts on Heroic, will the wing bosses and Lich King no longer respawn, even if the difficulty is switched to Normal?
A: YES. So leave an attempt left if you wish to kill them on Normal. I'll try and correct this in a future update.

Q: Why is the counter still visible in Normal?
A: The hotfix being applied just stops the counter decrementing, and nothing more.


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